
Computer game maker Maxis has been delighting its audience for over a decade with a series of "Sim" games where you control the lives of "sim"ulated little people in a variety of ways. In SimCity, for example, you planned their entire town, set their taxes, and provided for public services. In SimTower, you built elevators, cafeterias, and escape routes. In each Sim game, you prime the pump and set the rules, gently managing the Sims' existence and environment. If you do a good job they will thrive and be happy. If not, they will be in a foul mood and their world will fall apart. "The Sims" takes this concept of running your own little world to the extreme by allowing you to control individual Sims directly. You can create Sim people, furnish their homes, and then watch them go about their daily lives. The game is so fascinating that it not only won any number of awards, but also became the subject of a growing list of websites dedicated the The Sims.
Given all that, it's easy to see that The Sims is not only a great game, but also one that has plenty if fantasy and sex appeal.
Unfortunately, The Sims live in a thin world and thus leave fat people and FAs wanting. Though the three generic body shapes are called "skinny" "fit," and "fat," they really range from skeletal to merely average. A "fat" female Sim would perhaps weigh 140 or 150 pounds in real life. Not exactly "fat." As a result, there have been several posts on the Dimensions Weight Board asking for fat skins. In this article I'll describe what can be done to spice up the Sims for FAs and fat people.
To give you an idea of what's possible, let me say right upfront that you CAN create fat Sims, that you CAN spice up the game by removing the censorship blur that appear every time a Sim takes a shower or bath, that you CAN make Sims appear anatomically correct, and that you CAN make them retain their fat bodies even when they undress, or switch into a night gown or bathing suit. Given the right tools, you can create the Sim of your dreams or even replace the entire set of standard Sims with fat ones. And we're not just talking simply larger versions of the standard Sims. You can literally create Sims in any body shape you desire. To give you a graphic example, let's say you like pear shapes and are a big fan of "Brie," the lovely model that has graced the pages and cover of Dimensions Magazine in the past. Well, you can create a Sim that looks just like her, including the face if you're really good at it, add perhaps a little weight here or there, and dress her in whatever you want. You can then create a Sim that looks just like you (or the way you'd love to look) and move in with your Brie Sim. She'll be nude and anatomically correct when she takes her clothes off, and when you're nude, it will show how glad you are to have her in your life. Get the picture?
To get that far takes quite a bit of research, experimentation, and experience in manipulating Sims, and you need to have a variety of tools and software patches. Specifically, you'll need:
This is probably the most important application for those who want to create fat Sims. While custom-made iskinsi simply drape over existing body types, BodyWarp lets you load the 3D wire frame models of all Sim bodies and manipulate the various body parts every Sim is made of. It is a free download from Spanki's Skin Shack. The good news is that with a bit of practice you can create just about any body shape you want. The bad new is that it's tough to master and it doesn't include hands or the head.
Essentially, what you do is manipulate the two dozen or so 3D objects that make up a Sim body. Each object, such as "Leg1" can be scaled, moved, and rotated in the X, Y, or Z axis, or any combination thereof. This is one instance where those geometry classes in high school pay off!
Getting it just right is not easy, but it can be a lot of fun. A few tips: always "lock" extremities so that a change to a right thigh is reflected on the left one, too. And make absolutely sure you know which axes to lock, or else you'll end up with some pretty weird looking bodies.
I should also mention that you can load skins onto the bodies in BodyWarp. That way you can see how a certain outfit will look on your newly created Sim body.
If you're up to using a more generic 3D modeling program, try the freebie MilkShape 3D. The Maxis people themselves use 3D Studio max for all art and
There really is no difference between nude and clothed skins. They are just graphics files that drape over/map to the various body shapes. This means that you may well include a ibirthday suit' in your Sims' wardrobe. Since the game views those nude skins as just another set of clothes, there is no censorship shimmer. However, after you install the nude patch you'll get a better look at the Sim's default nude bodies and you're in for a disappointment: in the best Ken and Barbie style, they have no nipples or private parts.
Fortunately, the Sim community has created anatomically correct nude skins. These come in the three different skin tones and replace the standard nude bodies of the Sims whenever they take their clothes off. You can stick with just the females from The Wage of the Sims or also download anatomically correct male nude skins from the same site. For some reason, they sport erections whenever they are nude, and also when they wear their bathing suits. The creators of those male skins said they did it in response to female requests and also because non-erect male organs weren't really visible in the not terribly hi-res Sims game. You decide whether what degree of graphic realism you want!
Equally important is the Sims Skins Tutorial at the Sims Gallery. It consists of four parts and is a little weird because it illustrates how it all works and fits together on a set of Dragonfly wings, but it does contains the crucial mapping of the Sims' body parts and also the key to deciphering the cryptic file names. Without understanding the file naming conventions used in the Sims, you'll be eternally frustrated.
A great tutorial on how to make skins and dresses is at Threnody's Chic Boutique. Another one that shows how to make dresses step by step is "How to make your own skins".
If you want to get into the really technical stuff, check out the background on bones, musculature, and file structures at this site.
There are numerous sites that have free skins you can download (in fact, so far everything I've seen in the Sim subculture is free except, of course, the program itself). Though almost all "skins' come in the standard body shapes, download a selection of the best ones anyway. Their clothes (and I've seen some very sexy stuff) will also fit any of your own creations. Zincman's site has some cool stuff, including adult skins. There are some other cool ones, including pregnant Sims and SimOnes, a German site has a few not-so-skinny Sims, though you're still better off making your own. There aren't many sites that offer anything for large-size Sims and the few that due still use the standard "fat" bodies, such as the XL section in the Sims Stuff site.
A second tough nut to crack is that the new fat bodies you create should also have nude and swimsuit/pajama body equivalents. If you don't have those, your fat goddess will return to a slender body every time she takes a bath or goes to bed-definitely not an optimal situation! Fortunately, I came across iBig Gloriai (can't recall where). Big Gloria is more than just a skin or new body. It is an entirely new body type, in addition to skn, fit, and fat. Whoever crated it called the body type SOB. When you unzip the archive, the files will automatically go into three different folders, PEOPLE1, PEOPLE2, and TEXTURES2. These folders must go into the TheSims/GameData folder. Big Gloria will then become selectable as a Sim character. She comes in all three skin colors, but doesn't have her own head, so you can pick any head you want. You can tell Big Gloria by her only dress, a dark two-piece bathing suit with a stylized sun on it.
What sets Gloria apart is that she has her own nude body, her own pajama body, and her own bathing suit body. This means that studying how "Big Gloria" works is the key to having true body diversity in The Sims. Understanding how it all fits together means that you'll be able to create all sorts of different fat Sims that retain their own body when they take a bath or go to bed, unlike mere fat body skins that revert to the "standard" nude and sleepwear bodies.
I initially thought that The Sims could only accommodate the three built-in body types, and that you'd be limited to those three when creating your own skins. Big Gloria showed me that this is not the case. Studying and using the files and naming conventions allowed me to create my own separate body class. Yes, Dimensions' very own Heather has her own body class. As you can see, she wears a cute yellow outfit whe she's around the house, a sexy nightie when she goes to bed, a bathing suit for swimming and in the hot tub, and nothing at all for a relaxing bubble bath. And just like the real Heather, she gets a bit huffy when she really, really wants to eat. What I can't show is how her anatomically correct boyfriend (whoever that might be) reacts to her...

Download Heather Vers. 0.9 and put the People1, People2, and Textures2 foldes into the GameData folder of your Sims directory. If you do it right, you will be able to select Heather in that yellow dress as a new Sim, and her nude, swimsuit, and nightie versions will be installed as well...
I should mention that the mere act of creating a skin, the surface of the body either nude or with clothes, isn't easy either. That's because the entire 3D texture of a Sim's body is placed into a square, flat layout that you can edit in Photoshop or any other imaging program. A square skin image actually contains no less than 11 different areas, each a rectangle that is later wrapped onto the 3D body of a Sim. Imagine that you have to project the entire world from a globe onto a square sheet of paper and you see what you're up to. Those skin image files look nothing like actual Sims or actual clothes. It takes a good deal of imagination (let alone trial and error) to create something from scratch.
The file name starts with: B = Body C = Head
The three-digit number tells the game which body shape to use.
Your skin file name must have the same file name as the body you want to use.
For example, the female crop top and shorts is body 001.
So when I make a top and shorts, I would name it B001.
When I use the mid-length skirt, the body file is 008, so I would name it B008.
After the letter and three numbers, you will see:
FA = female adult
MA = male adult
MC = male child
FC = female child
After that is the body type. There are four:
Fit
Fat
Skn (skinny)
chd (child).
After that is the body color:
lgt (light)
med(medium)
drk(dark)
Then you always have an underline like _ and then the name of your skin.
So the skin name must have seven components.
Body type n skin number n gender n body style n body color n underline n skin name
B 001 Fa Fit Lgt _ myskin
PEOPLE1:
Three .cmx files that indicate which body skn file to use:
B300FASOB_SOBigGloria.cmx
FFSOB_SOBigGloria.cmx
PajamaFSOB_SOBigGloria.cmx
And three body .skn files
xskin-B300FASOB_SOBigGloria-PELVIS-MBODY.skn (see snap)
xskin-FFSOB_SOBigGloria-PELVIS-MBODY (see snap)
xskin-PajamaFSOB_SOBigGloria-PELVIS-MBODY (see snap)
The first and third body seem identical, the second is shaped to wear a skirt.
PEOPLE2:
A .cmx file that seems to call a nude female body:
NFSOB_SOBigGloria.cmx
Once again, the same body as above
xskin-NFSOB_SOBigGloria-PELVIS-MBODY.skn (see snap)
TEXTURES2:
B300FASOBLgt_SOBigGloria.bmp (the two piece bathing suit)
FFSOBLgt_SOBigGloria.bmp (sexy skirt dress with stockings)
NFSOBLgt_SOBigGloria.bmp (Big Gloria's naked skin)
PajamaFLgt_SOBigGloria.bmp (sleepwear)
UFSOBLgt_SOBigGloria.bmp (swimwear)
The above files come in all three skin colors
Email me if you want to discuss this or have additional insights.