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View Full Version : I do stills too!


sammitch
11-28-2006, 01:23 PM
I know I've linked a lot of people to my WG animations from several years ago, which are pretty much all I'm known for. But I've been trying to 'go legit' for several years by producing CGI 'pinup' stills using the same software. Here are a few samples of my work, starting with my earlier stuff:

http://i13.photobucket.com/albums/a275/captainsammitch/sstudios/sa_art/holly2s.jpg

http://i13.photobucket.com/albums/a275/captainsammitch/sstudios/sa_art/kelly1s.jpg

http://i13.photobucket.com/albums/a275/captainsammitch/sstudios/sa_art/jenna1s.jpg

http://i13.photobucket.com/albums/a275/captainsammitch/sstudios/sa_art/tiffany1s.jpg

And here are my latest two stills, from a more casual sort of portraits I've just started into:

http://i13.photobucket.com/albums/a275/captainsammitch/sstudios/sa_art/emma1-1.jpg

http://i13.photobucket.com/albums/a275/captainsammitch/sstudios/sa_art/angela1s.jpg

Lemme know what you think.:)

Wagimawr
11-28-2006, 11:28 PM
I can see the limitations of the program in all your work, but nice ideas with what's possible. :)

sammitch
11-29-2006, 03:38 PM
I appreciate that, but to be perfectly honest I'm still not using Poser 6 to its fullest potential. Even after five and a half years with Poser, there are still new things to try and concepts to learn. If I could devote more time to it, I might be able to explore more of the potential of such powerful software - but then if I'd had the time, would I have stopped in the first place? ;)

Eager Eater
11-30-2006, 07:22 AM
I REALLY like the still with the girl in the leopard skin bikini:wubu: , you've given her a great body (love those thighs!) and sexy pose. I like all of the stills, but this one is a standout!

Fuzzy Necromancer
12-01-2006, 03:47 PM
I love the last one. Sublime shinyness.

sammitch
12-01-2006, 09:13 PM
Yay skintight vinyl pants on big girls! Can you tell I'm using my shiny new system to render that one? Reflection mapping is a pain in the ass! I think I've made a lot of progress in terms of lighting; my dual-core proc made up the rest.