Playing in an online Superhero RPG, where my heroine is fattened by her antagonist who gave her the power to retain and project water through her fat cells.
The Water retention is such that she only moves around by telekinetically moving the water in her fat cells to help her walk. As this is very awkward, other than riding a customized surfboard on a wave of her own water, she spends her off hours in a motorized wheelchair, as the college she goes to doesn't have desks or chairs large enough to accomodate her 700+ pound body.
My question is: If you were the antagonist, and wanted to design a chair such that the heroine would never want or need to leave it, what features would you put in it?
So far, I've got:
A High Quality audio system in the headrest.
Self-contained Internet Hub.
A cupholder sized for a two liter.
A GPS system.
Minifridge in one arm to hold snacks.
Retracting desk surface, with spaces for paper, books, pencils...
Anything else you can think of? This is a Superhero game, so technology really isn't an issue....
The Water retention is such that she only moves around by telekinetically moving the water in her fat cells to help her walk. As this is very awkward, other than riding a customized surfboard on a wave of her own water, she spends her off hours in a motorized wheelchair, as the college she goes to doesn't have desks or chairs large enough to accomodate her 700+ pound body.
My question is: If you were the antagonist, and wanted to design a chair such that the heroine would never want or need to leave it, what features would you put in it?
So far, I've got:
A High Quality audio system in the headrest.
Self-contained Internet Hub.
A cupholder sized for a two liter.
A GPS system.
Minifridge in one arm to hold snacks.
Retracting desk surface, with spaces for paper, books, pencils...
Anything else you can think of? This is a Superhero game, so technology really isn't an issue....